The new generation is already here; however, due to the situation in the world, not everyone can touch it – the total shortage of consoles prevents those wishing to enter the next era of gaming. We also mastered nextgen only from one side until recently, but now the balance has been restored, and a new PlayStation 5 Review has appeared in the editorial office. We share our impressions in the review.
- CPU: custom 8-core AMD on the architecture of Zen 2 with variable frequency up to 3.5 GHz
- GPU: Custom 10.3 TFLOPS GPU on AMD RDNA 2 architecture up to 2.23 GHz
- Memory: 16GB GDDR6 @ 448GB / s
- Storage: Custom NVMe SSD 825 GB
- Optical Drive: 4K Ultra HD Blu-ray
- Connectors and interfaces: Wi-Fi IEEE 802.11ax, Bluetooth 5.1, 1 × Gigabit Ethernet, 3 × USB 3.1, 1 × USB-c, 1 × HDMI 2.1, NVMe SSD slot
- Sound: Tempest 3D AudioTech
- Dimensions: with drive – 390 × 104 × 260 mm, without drive – 390 × 92 × 260 mm
- Weight: with drive – 4.5 kg, without drive – 4 kg
COMPLETION AND APPEARANCE
A bulky cardboard box in white and blue tones contains images of the console and a lot of advertising information: before reaching the new product, the lucky owner will know that incredible processor and SSD speed, tactile feedback, and adaptive gamepad triggers, 3D sound, and amazing games await him. … A plastic handle is provided for easy portability.
The package’s lid flips open to reveal another box – all white, not counting the black PlayStation logo. Inside, it divides into compartments that contain a DualSense gamepad, power cables, HDMI and controller charging cables, user and safety manuals, and a PlayStation 5 Review secured with cardboard dampers. Perhaps not very elegant, but after removing the device, the box sent out of sight, and the premium quality of the packaging is frankly indifferent to most users.
The design of the PlayStation 5. well, it’s impressive. Firstly, it is not so huge as the authors of the memes tried to convince us. Yes, it is rather big, bigger than the PlayStation 4, but in comparison with the PC system unit, which contains the same power and much more noisy, the console seems small.
Secondly, the device attracts attention. Smooth shapes, the harmony of colors, unobtrusive backlighting – all this together forms an interesting composition, a kind of futuristic tower that you don’t want to hide somewhere behind a TV or in the bowels of a curbstone. And due to the versatility of black and white colors, the console will easily fit into any modern interior.
You can position your PS5 vertically or horizontally on its right side, and in either case, you will need to use the included stand. How to attach it to the console, the instructions will tell (and show in pictures); there is nothing complicated in this procedure, and from the tools, you only need a coin to tighten the fastening screw. The console confidently held in any position does not stagger, and you do not have to worry that it will fall to one side (for example, I had such concerns when installing the fat-version of the PlayStation 4 vertically).
The PlayStation 5 Review part of the case is glossy plastic, very easily soiled, collecting fingerprints and dust. You will have to be very careful when connecting USB devices to the port on the front side: if you touch the plug on the plastic around the connector, PlayStation 5 Review will soon become covered with scratches. On both sides, the body is covered with white panels, matte and rough on the outside, with the smallest pattern in the form of PlayStation symbols on the inside.
Now the console is only offered with white panels, but there will certainly be other options (already from unofficial manufacturers and craftsmen) in the future.
The following elements locate on the case: on the front part – buttons for turning on the console and ejecting a disk, high-speed USB-C, and USB-A ports; on the back, there are hot air vents, two high-speed USB-A ports, an Ethernet port, an HDMI 2.1 port, and a power cord jack. PlayStation 5 Review Due to the massive cooling system, the console works very quietly – not silently, but you can hear it only when you move close, and it does not get warm.
The DualSense controller is both a logical development of the ideas of DualShock and, without exaggeration, a revolution that, if it does not give new gaming experiences, then significantly expands them. Microsoft added the Share button to the new iteration of the Xbox controller; Sony went much further.
But let’s start with the PlayStation 5 Review. The DualSense differs from the DualShock 4 in design:
The controller is larger.
- It has longer handles.
- The original two-color scheme with elements flowing over each other makes it look like some helmet from a sci-fi movie.
The touch panel and speaker remained in place, the PlayStation 5 Review Share key replaces by Create, the power button and the console menu are now not round, but in the form of the PlayStation logo, and the list of items has replenishs with a microphone and a mute button: now you can communicate with teammates without a gaming headset. Also, a USB-C cable connector on the controller, a 3.5 mm jack for wired headphones, and contacts for installation on a charging station.
The tops of the sticks have got a small embossed pattern for increased grip, and on the bottom of the knobs, there is a pattern of PlayStation symbols – the same as on the inside of the console body panels, which also contributes to the grip. In general, the DualSense fits perfectly in your hands and is only slightly heavier than the DualShock 4 controller so that you won’t get tired after a long gaming session.
But the main feature of the gamepad is not outside but inside it. It is a system of vibration motors, speakers, and locking mechanisms that engage in games and provide impressive feedback. To demonstrate the capabilities of DualSense, the PlayStation 5 comes preinstalled with Astro’s Playroom, a fun platformer starring a cute robot.
Once you launch the game, you will be amazed at the tactile sensations. On the TV screen, a handful of mini-robots jumped inside the gamepad – and in the meantime, you, rotating and shaking the DualSense, feel how they roll over there. Here is a little hero running on sand, glass, metal – and you feel the type of each surface. Here you tilt a virtual gamepad attached to spring – and its resistance transfers to your hands. Here you shoot from a cannon, and each shot recoils with a tremor of the trigger.
Soon, the realization comes that this is all – a little deception, a trick provided by the synergy of vibration feedback and sound coming from the controller’s speaker. That is, you feel that, for example, you are walking on the glass due to not only the point vibration but also the corresponding sounds. But still, how cool it implements cannot but amaze. A breath of wind, the sound of drops on an umbrella, the rustling of thick grass now transmitted to the player tactile, audio, and visual.
What pleases me the most is that the DualSense feedback did not become the “gimmick” that mention in two and a half exclusives. The controller’s features actively use in games from third-party developers: for example, in Call of Duty: Black Ops Cold War, each type of weapon has its level of recoil – you will distinguish the behavior of the Krig 6 from the AK-47 with your eyes closed, a shot from a sniper rifle will require significant effort, and when firing from a heavy machine gun, the gamepad strives to jump out of your hands.
Worms Rumble also provides a unique work of triggers for each of the guns. PlayStation 5 Review To fire a shotgun, you need to squeeze the trigger hard, and the assault rifle’s burst kicks into your finger. In Dirt 5, you will push hard on the throttle, and when you slip, the trigger drops dramatically. In Borderlands 3, barrel behavior differs depending on the type. In Bugsnax, the trigger vibrates when setting the trap and aiming with the slingshot.
Etc. More developers claim support for DualSense features, and they will likely use it in most PS5 games.
On the other hand, it is a little scary to press the resisting trigger furiously – PlayStation 5 Review will suddenly break. And in online shooters, where reaction speed is important, and the one who shoots first wins, the impulse response has to be turned off; otherwise, the player will not see the first places in the rating table.
CONNECTION AND CONFIGURATION
Hitching a PlayStation 5 to your TV is easy. We connect the power cable to the network, HDMI to the TV; if necessary, plug the power cord into the console – and press the power button on the case.
PS5 will show a beautiful splash screen and offer to make the initial setup: a network connection, authentication, privacy, and so on, and will also offer to transfer data from PS4 if you have used this console before.
I was impressed by how simple the transfer is: all you need to do is connect both devices to the same network, and then they will do everything themselves – the console will pull up accounts, saves, and other data. And if you use the PS App on your smartphone, you don’t even need to enter your login and password to enter: scan the QR code that appears on the TV screen, and not only enter the profile, but also enter the profile bind the brand new console to the application. Then you can use it to manage your library of games, notifications, and downloads.
PS Store is much faster and more convenient.
PS5 supports Wi-Fi 6, which positively affects the download speed of games; however, routers with Wi-Fi 6 can already found even in the budget price segment. In some games, notifications pop up that it is desirable to use a wired internet connection, but I have had no problems in network shooters when connecting over the air. PlayStation 4 sometimes downloaded games reluctantly, stretching the download process of a couple of tens of gigabytes for a whole day; the new console immediately takes the maximum speed and does not make you wait long.
Many projects provide an opportunity to choose elements for downloading – for example, download multiplayer and do without a story campaign, which is very useful with a small amount of internal PlayStation 5 storage and irrepressible appetites for game distributions.
The list of downloads has moves to a separate menu on the main panel.
You can flexibly customize the console “for yourself.” In general, the setup interface is familiar to PS4 owners; however, some elements have removed, others have added. Of the most interesting, I note the ability to set common presets for all games – difficulty level, graphics quality, subtitle language, and so on; setting the intensity and strength of the vibration of the gamepad and triggers; turning on the TV when the console starts; pop-up notification settings; remapping controller keys. You can easily figure out the settings, and if you have any questions, the built-in help will help.
The UI designers have redesigned the PlayStation 5 interface, making it more concise. Instead of two horizontal rows of icons in the center of the screen, we now see one in the upper left – and a very short one, with eleven elements, two of which are links to the PS Store and the game library.
PlayStation 5 Review are Simple and convenient, but I want to expand the row with icons
Above it, you will find two categories – games and multimedia (the second opens access to applications like Netflix, YouTube, Spotify, Okko, Twitch, and others), and icons for access to search, system settings, user profile.
The center of the screen is set aside for huge game posters: themes have removes on the PlayStation 5 Review, and the interface design changes depending on the game, some of which even include their music tracks. By selecting a game and pressing the Down key, you will see a Play button, and you can also quickly jump to trophies and add-ons; and a button with three dots will allow you to select a version (for PS4 and PS5), view the store page and legal information.
Each game now has its poster and music theme.
Pressing Down again takes you to the Events menu, the same card system new to the PlayStation 5. As it turns out, this is a great time-saving feature. Progress is displayed here, and from here, you can quickly “jump” into the game, bypassing welcome screens and other obstacles.
For example, in Astro’s Playroom “Events,” I switch between the visited levels, see the progress in each of them, I can instantly download the one I need, and if I wish, I can also see the tips for uncollected items. And in Destruction AllStars, I select the network mode I need and instantly connect to the match. The developers fill this section at their discretion: they add useful tips, provide links to enter missions quickly or post a list of trophies.
I can now jump to any level visited without going through the loading screens.
Under “Events,” there are lists of popular videos on the game, links to add-ons, and other content.
The PS key on the gamepad opens a shortcut menu: from here; you can go to the home screen of the console, switch between recently launched games or close the current one, see recent notifications, find out what friends are playing or join a party, set up sound and microphone, change the user status. finally, put the console to sleep or shut it down. Everything is intuitive and simple, but after PS4, I spent several hours getting used to the updated menu and remembering its features.
The PS key on the DualSense controller itself is less comfortable than the corresponding PS key on the DualShock 4
What I liked about the updated PlayStation 5 interface: the Events above; instant access to useful information; rendering in 4K and with HDR; very fast work; finally, a normal PS Store that does not slow down and is conveniently structured.
What I didn’t like: firstly, a small number of icons on the home screen – if you have more than ten games installed, then you will constantly return to the library to launch those that do not fit in the main menu; secondly, the confusion with the versions of the games – an inattentive user can install the game for PS4 instead of the version for PS5, or even start downloading both versions; and thirdly, to find out in advance how much the game “weighs,” you need to go to its page in the store or start downloading and see the size in the download list. Finally, without the usual themes of the interface, it is somehow sad now.
IMPRESSIONS FROM WORK
The console starts up in seconds and wakes up even faster from hibernation. I don’t want to hide it where the pleasant white glow that pours from the upper part of the case during operation will not be visible.
Thanks to the fast SSD, games load instantly. If on PS4, while loading the Assassin’s Creed Valhalla save, it was possible to go to brew tea, then on PS5, I only have time to fly the camera around the character model a couple of times. Games adapted for a new generation do not keep you waiting, please with a beautiful picture (Spider-Man: Miles Morales can boast of ray tracing ) and excellent performance, and some of them allow you to choose between graphic quality and performance modes.
- No ray tracing
Speaking of next-gen games, there are already many of them: a wide range of projects are available on the PS Store, including free ones like Fortnite , Enlisted and CRSED. Many games offer a free upgrade from the PS4 version to the PS5 version, and there are also rare nextgen exclusives that were not available on the previous generation.
At the same time, the console is backward compatible with all games from the PlayStation 4 library. In this regard, no problems notices: titles installs, launched, and work without problems, while being reproduced in the best available quality: where possible – in 4K, where you can – at 60 fps, at the request of the user – with HDR.
For PS Plus subscribers, Sony has given a gorgeous gift: 20 PS4 games in the PS Plus Collection, completely free to download.
With such a collection, you will not soon remember about other games
The leap in quality is visible to the naked eye: for example, my PS4 played Call of Duty: WWII on a split-screen with soapy textures and low resolution; the PS5 provided a clear picture and made it possible to forget about frame rate drops in “heavy” scenes.
Considering the ability to transfer data from PS4 to PS5, you will be able to pull up saves and trophies from your games when moving to the next generation. But this does not always work: for example, it was not possible to transfer the Assassin’s Creed Valhalla saves immediately, and in Miles Morales, I will have to replay the game and get trophies.
A noticeable drawback of the console is not the most spacious internal storage: an 825 GB SSD gives the user about 667 GB, and you will have to turn off automatic saving of clips and other chips to save space.
You can enable the automatic download of PS4 games to external storage.
You can connect external drives to your PS5: for example, you can run PS4 games from a connected SSD and store native PS5 games on it and drop them on the console when you want to play – it’s faster than downloading them again. The download speed of backward compatible games is the same for both internal and external SSDs, so you won’t get the benefit of storing them in the console’s memory. The possibility of expanding the internal storage of the PlayStation 5 has not yet been implemented but will appear later, and certified NVMe SSDs are suitable for this.
The console supports a PS4 gamepad (and even third-party controllers like the Razer Raiju ). Still, it only allows you to play PS4 games with it – which is to expect since the DualShock 4 lacks the advanced feedback DualSense has. If you want to split-screen PlayStation 5 titles, you will have to buy a second DualSense. And it looks like there will be more games for two behind one screen in this generation, which will surely delight fans of couch co-op: you can already have fun in Borderlands III, Dirt 5, Sackboy: A Big Adventure, and that’s not counting hundreds of backward compatibility projects.
Old games are being transforms on the nextgen console. New ones, like Borderlands 3, work without problems in split-screen with 60 fps
As noted above, the PS5 is almost silent and cool. Here the bottleneck of the previous generation – a weak processor with a powerful GPU – is removed, and now, with a custom eight-core processor based on AMD Zen 2 architecture and a frequency of 3.5 GHz, you can expect to implement more expansive and richer open worlds. The console reproduces the interface in 4K and HDR, many games work, if not in “honest” 4K, then at least “chess”, and the transition from 30 fps to 60 frames per second (and in some places – even 120, if you have the appropriate TV) feels like a breath of fresh air.
Another important point is the improved sound. The PlayStation 5 uses a dedicated audio processor, and you can see it: the sound is better both on TV and in headphones. Interestingly, the console manages to rock even the weak TV speakers and create a spatial sound effect. Well, when you connect headphones to a gamepad, dialogues, music and effects no longer stutter, as it happened on PS4.
Presets allow you to set the settings for all games once and forget about them
However, not everything is as good as we would like. Sometimes PS5 crashes – fortunately, software crashes, which heals by restarting the game or console. In some games, due to backward compatibility, there was an input lag when using the DualShock 4. And the freshly downloaded Demon’s Souls started with an endless load until I had to restart the device. However, many of these shortcomings corrects by firmware updates, which also bring useful innovations: for example, until recently, it was impossible to store games for the PlayStation 5 on an external drive or forcibly disable HDR in games where it not originally supported – now you can.
The only significant drawback of the PlayStation 5 is its scarcity. Almost six months after the console’s release, it still cannot be purchased commercially, and even some pre-order owners are still unable to get their devices. These are the realities of the modern world, and this applies not only to the PS5: the Xbox consoles and components for the PC and other groups of goods have come under the blow of total shortages and overpriced.
If you choose between platforms, the PS5 has several advantages: it is much cheaper than a gaming PC of comparable power (one graphics card which costs as much as two consoles), it is very easy to use, it impresses with the capabilities of the controller, and … yes, it has cool exclusive – both new and available for backward compatibility. It is a painful question for many, but let’s be honest, the game exclusivity policy works and can become decisive when choosing a device for gaming.
If convenience and comfort are important to you, if you want to play in high definition and with smooth fps, if you prefer consistently high-quality AAA blockbusters, then the PlayStation 5 is perhaps the best choice for both games and entertainment. Whether PlayStation 5 Review you want to join console gaming for the first time or are preparing to upgrade to nextgen from the previous generation – take it without hesitation.
- Unusual design
- Convenient interface
- Impressive gamepad features
- Excellent performance
- Backward compatible with PS4 games
- Minor software flaws